Sunday, March 2, 2014
Friday, January 3, 2014
Thursday, January 2, 2014
Here's all 4 pages of rules for the new, simpler Starting Phase for you to chew on. I've recently subscribed to a stock photo/illustration service, so my graphic design options have definitely been kicked up a few notches. With tons of non-infringing Sci-Fi/Military graphics to choose from. :)
Wednesday, December 18, 2013
Thursday, November 14, 2013
The blog's been quiet for a while now; and now that I finally have a bit of time to write, I feel like I owe everyone an explanation. Long story short... I'm currently buried in family responsibilities. Forcing me to put the development of WarStrike on hold while I deal with them.
Wednesday, October 16, 2013
Saturday, October 12, 2013
Sorry for the long break in posting, but I've been dealing with some serious health issues that demanded my full attention. I'm having a 'good day' right now though, so I've actually been able to sit down and think about the project in detail. Instead of in little snippets here and there.
As part of that, I've been having a desire to simplify the game some more. Which mostly boils down to simplifying close-combat and shooting. While keeping a bit of the feel that we had in the last game sequence test. Where we experimented with a set of phases that were similar to those in the old Squad Leader game.
Monday, October 7, 2013
|Still from Paths of Glory- Kubrick 1957|
Thursday, September 12, 2013
I was at the local FLGS last week, when I spied a box of the new Dreamforge 'Eisenkern' troopers for sale. The Eisenkern line is widely seen as an attempt to offer cheaper/cooler Imperial Guard options than GW does. At just $21.95 for a 10-man squad, I said "sure", and grabbed one. When unboxing them though, I was surprised to see that they come with (very nice) 30mm bases. Which is 5mm more than the 25mm standard that GW and Mantic use.
I'm not sure what Dreamforge is up to, as buying a $4.50 pack of 10 GW bases to be '40K legal' with these actually erases a little more than half of their price advantage. But it did get me thinking about how much base size matters in the game now. Given that we intend to facilitate the use of anyone's minis with our rules, differing base standards are a potential problem. But how much of one?